|
The following websites have
been deemed to be relevant to my work. If an avenue of further reading cannot
be found, feel free to request it at the usual address. However, please note
that your own personal sites cannot be included on demand. Websites and
products are only listed once I've found them to be useful from my own
experience...

The MDickie MPorium
Direct access to the
official store of my boxed releases. Every published game can purchased from
here, where they will then be shipped from California or Kentucky USA.
International orders are welcome, but may suffer from slower delivery times
and higher shipping costs...

MDickie @ YouTube
Go one step further than
the screenshots and watch video clips of the games in action! I've got my own
official "channel" at the site, where you can see demos of existing games and
previews of forthcoming ones. You may also like to post some MDickie
clips of your own...

Website Archives
If you're tired of the
present-day MDickie.com, you can step back into the past courtesy of this ancient
archive of the website! It can be used to revisit pages from as far back
as 2001, and you can certainly see how much things have changed...

Blitz BASIC
Originally a 2D-orientated language, Blitz now offers the
best 3D game creation as well. In fact, it's what I'm
using for the foreseeable future. The language and its editor are much easier
to work with than its Dark BASIC counterpart. However, it
definitely isn't as easy as they would have you believe. The work you put
into learning should pay off eventually though, as they even offer to
publish your better games. You can download a demo of either version from their site...

Dark BASIC
Another BASIC language, which focuses mainly on 3D games. The graphics tend to look better with this engine, but the abysmal editor
makes programming a nightmare. In any case, you can download a demo of the language
from their site and see for yourself...

DIV Games Studio
The official site of the product that I used to make most of my early 2D
games. The language itself is by far the easiest you'll find, but
there are a lot of limitations. Its graphical capabilities go no further
than the 16-bit consoles (as it only accepts 256 colours),
and the sound is of
equally poor quality. Worst of all is that the games run in DOS - so a lot of
modern computers have major problems. It may have
evolved since I last checked in though, so visit their site for the
latest information...

Microsoft DirectX
In theory, this is the only system requirement that my
games have! Make sure you have the latest DirectX drivers installed
(and an operating system that supports them) and they'll increase your
chances of sailing the choppy seas of PC game compatibility...

CafePress
An ingenious company that helps regular people
publish all kinds of products, from merchandise to CD's. They're responsible
for distributing the MDickie brand releases - such as Federation
Booker, The MDickie Show, and Wrestling MPire...

SoftWrap
The company that manages my
online publications. Their secure "wrapper" allows you to distribute trial
versions of a full game, which can then be activated on purchase. It's
potentially an effective sales method, but the added weight of the
business front-end can cause slowdown in some games. The team are friendly
and co-operative though; which is a refreshing change in this industry!

Coollist
The site that used to host the official MDickie
newsletter before it was transferred to my CafePress store. It's free, easy to use, and reliable - so it comes highly
recommended for anybody that's looking to start their own newsletter...
DOS-Box
If you're suffering from
the DOS-based limitations of DIV Games Studio, help is at hand with
this collection of emulators and utilities. It's a little on the complex
side, but it's your only hope of getting those charming games of
yesteryear to work on Windows XP...

Resource Hacker
The program I used to get my MDickie icon into the Blitz
executables. It can be used to explore and edit all sorts of other
file properties...

Imagicon
An incredibly useful and easy-to-use program (made
in Blitz no less), which converts any given image into an authentic
icon file. I used it to make many of the new icons for my own titles...

ZD Soft Game Recorder
The product I
use to record footage of my games, which is then posted at YouTube.
It's not as infuriatingly flawed as some of its freeware equivalents, and
there's a perfectly generous demo build that merely asks that you carry the
company's URL. You may need a strong computer to record games without causing
slowdown though...

Download.com
As the blissfully simple title dictates, this is
the ultimate warehouse for downloads of all kinds - from games to utilities.
Being the most popular, it's also the ultimate battleground for developers
competing for downloads! In that respect, many of my games can be found
reigning supreme as the most popular independent releases in their genre...

Game Tunnel
If it's independent games you want, look no further
than this fine collection of impressive releases. I'm normally embarrassed to
link to other independent efforts, but this website seeks out the cream of the
crop and presents them to you in a perfectly credible way. The games are also
supplemented by some encouraging articles about the independent scene
itself...

Gamasutra
A well-established industry site that offers articles about every aspect of
game production. From a design point of view, there are even "post
mortems" of real projects - such as Resident Evil. Anyone
who's serious about working in the industry should learn a few things from
here...

Copyright © MDickie 2000 - 2006
|