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"I hear and I forget. I see and I
remember. I do and I understand..."
- Confucius

The Wrestling Revolution
Every day Reach delivers
more sporting revelations that are simply crying out to fulfil their potential
in the greatest independent wrestling game of all time... so who am I to step in
the way!

New Character Model
Every once in a while, a graphical breakthrough comes along to shake up the
prospects of my work and pave the way for the future! This brand new character
model will be flying the flag for 2007...

Publishing Essentials
The concluding part of my tool recommendations, focusing on those used for
publishing...

Development Essentials
The first of a 2-part series, examining the tools and services I use to
develop games...
3D Wrestling Moves
It turns out
games are little more than a
cocktail of illusions, and nowhere is that more prevalent than in the dance of a
wrestling move! Prepare to delve into the most overlooked part of the
Wrestling Encore series...

Word Play
The
writing in my games is often accused of being "generic" and "clichéd", but such
ignorant comments betray the mind-boggling work that goes into them. This exposé
reveals why writing for games is so incredibly difficult...

The
Popscene Playlist
The
great thing about Popscene is that it's as good as you make it. You're
cordially invited to create your own content - from using your own music to
adding your own graphics! If your CD collection is feeling a little limited,
here's the perfect excuse to broaden your horizons...

Back To
Basics
Many of my old 2D games were
confined to the history books when Windows XP stomped onto the scene.
However, a selection of utilities have finally emerged that can take us back in
time!

Theory Of
Evolution
To celebrate the release of my
first album of games, Evolution Of The MPire, here's a look back at all
the breakthroughs that made each game what it is...
Cutting Promos
Got something you need to get off
your chest? Settle it on The MDickie Show with this guide to recording
your own topics!
Playing God
An indispensable guide to creating
your own wrestling world and bringing it to the public...
2D Head Graphics
A master class in creating your own wrestler heads for the
2D wrestling games...

2D Wrestler
Tools (600kb)
Here's a wide selection of graphical templates that
were used to make the characters in
Federation Booker. In the right
hands, they can be used to make new body parts quickly and efficiently. I
stress that this download is not for novices! If you can't figure out their
uses for yourself then I cannot help you further...
Wrestling Promos
Discover how the written word makes
it onto the microphone of a wrestling game...
2D Wrestling Moves
A step-by-step look at how a wrestling
move comes to life in the 2D games...
2D Animation Frames
An insight into how a frame of animation is composed in the 2D wrestling games...

Copyright © MDickie 2000 - 2007
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